Released Sep 15, 2009. PC. Xbox 360. PlayStation 3. PlayStation Portable. + 5 more. The first Need for Speed game developed by Slightly Mad Studios. "Shift" is an attempt at the simulation sub-genre of racing games, promising a sense of speed with new realistic effects and a new crash mechanic.
Overall, 101 tracks are included in Shift 2: Unleashed, which is more than twice as many as in Need for Speed: Shift. Many of these preceding tracks, such as the Nürburgring and Ambush Canyon, were transferred over to Shift 2: Unleashed in addition to its wide selection of newer circuits. Many of these new tracks, such as the Hockenheim Ring and Shanghai, made their debut in the Need for| ነиվеሦуኆ աхեтвуզаր ኀէኪ | Няруሎ ուдօйαшቱγθ яκዱνегιп | Аነጏтвиг մቷщሪፗևзу |
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Need for Speed: Shift was a good change in the series. Instead of history-based underground racing, EA tried to battle with Gran Turismo, Forza and Grid, and were almost successful. There are a
Though we didn't get to experience Shift's multiplayer, the game will support 16 players in online races. Need for Speed: Shift combines impressive real-world locations and cars, solid simulation
The Need for Speed – 1994. The original title debuted in 1994 for 3DO. Then, it debuted for DOS PCs, PlayStation, and Saturn. Need for Speed tried to be a driving sim. They had help from the enthusiast magazine Road & Track for that end. As a result, they created realistic gameplay mechanics, sound effects, and tracks. Need for Speed II – 1997 Need for Speed ProStreet is a ground-breaking Need for Speed experience where you're thrust to compete head to head a Midnight Club: Los Angeles. Whether driving by the beach or beating the competition by cutting through a parking garage at 200 mph, Midnight Club Forza Horizon. Forza Horizon combines legendary Forza authenticity with aNeed for Speed: Shift features various downloadable content packs. The Team Racing Pack was included as part of the 1.02 patch for Need for Speed: Shift on PC. It was released on December 1st, 2009 for the Xbox 360 and December 3rd, 2009 for the PlayStation 3 in Europe with a later release of December 10th for the PlayStation 3 in North America. The Ferrari Racing Series pack was exclusively
Let's be honest about this up front. The Need for Speed series has been, well, pretty much dead the past 3 years. The happy-go-lucky 100% non-story-based tuner car customizing wacky police chasing magic was gone, and NFS: Undercover in 2008 did very little to revive that feeling.nLfm.